3D art, animations and videos
Diving into Blender and 3D modeling opened up a whole new creative world for me. I've always wanted to build worlds, characters, and stories—inspired largely by retro horror games like Resident Evil and Silent Hill. I especially love the low-poly art style—not just for its aesthetic, but for how artists once turned limitations into expressive, soulful creations.

Visualizer and Cover Art for "Sinking Ships"
made in Blender.
Designed both the visualizer and cover art for my track "Sinking Ships," reflecting the mood and tone of the song.
Promotional Animation for EP Release
made in Blender.
This animation was created to promote my EP, featuring an original track produced by me.
Published as a reel on my Instagram account @omgliney


Promotional Animation for Mannheim Show – 17.02.2024
made in Blender.
Created for an event in Mannheim, this animation features original music composed and produced by me.
Published as a collaborative post on Instagram with @180ppi and other participating artists.

Animation commissioned by producer collective @eurotrappers
made in Blender.
This animation was created for a carousel post on Instagram, showcasing multiple beat previews curated by the collective. The video itself is intentionally silent, allowing @eurotrappers to layer various audio snippets over the visuals.
Instagram post by @eurotrappers

Release Announcement for "herbst (verlier mich)"
made in Blender.
The intentionally abstract and surreal visuals were meant to express the inner confusion I was experiencing at the time.
Published as a reel on my Instagram account @omgliney.
Cover Art for My Remix of "2Pac" by Joeyy (@jxxyy)
3D assets made in Blender and composited in Photoshop.
Released as cover art on SoundCloud and shared through an announcement post on Instagram.
